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Pyre leFay
The Scope Gallente Federation
164
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Posted - 2012.12.25 19:29:00 -
[1] - Quote
A very high tax on rats and missions would be perfect to get Mission runners out into the world despite most would then go into personal small corps. That's fine. Yet you cant encourage NPC corp members from mining in any conventional method. Which are their biggest use. Increasing station refine take % on NPC corps wouldn't work. Nor market tax on raw ore for npcs. Any detrimental effect after the act of acquiring the ore can be sidestepped with a alt in a personal corp like a market alt. Whatever the drawback, it needs to be taken before beam hits rock.
Yet then groups of individuals, or even groups of alts would each make personal corps and so you could only ever wardec 1 at a time. Which stems from a problem with the ease to create solo corps. Yet would it be bad to make them harder to create?
The simplest solution I think is to just let people under 90 days old fall back into a safe NPC school. After 90, they fall back into conscription FW with the empire you have highest standing with when not in a player corp. The negative cross empire hate could be temporary as a conscript until you leave.
For those that have been unsubscribed for over 3 months, your safe NPC school time could be reset. |

Pyre leFay
The Scope Gallente Federation
166
|
Posted - 2012.12.25 20:37:00 -
[2] - Quote
Sentamon wrote:Enjoy your 75% drop in subs.
58% of all subscription speculation about 75% un-subscription reaction to any form of change is fictitious 100% of the time. |

Pyre leFay
The Scope Gallente Federation
166
|
Posted - 2012.12.25 22:14:00 -
[3] - Quote
Eraza wrote: aside from cowards, a lot of people are in npc corps because they dont have friends in player corps what would really be needed, is if some new gameplay mechanic, would be only for player corps, for example, agent missions, that are not available to people in npc corps
The struggle against nerfing NPC Corps in any fashion is because of the backlash of course. Yet adding better pay missions outside of NPC corps or other benefits by needlessly increases isk flow is a bad idea. Anyway those still doing older missions in NPC corps are still making less than player corps. Not just because of tax but because of the isk inflation. Nerfing npc corps is just the same as buffing everything not NPC corp. Its not missions though that are the problem with NPC corps, they get a dandy tax against all income from that action. The beef is not about people getting tired of wardecs and need an escape. That seems perfectly reasonable, but it has also doubled as the go to empire miner corp and not being used as intended. |

Pyre leFay
The Scope Gallente Federation
168
|
Posted - 2012.12.26 02:23:00 -
[4] - Quote
Elrich Kouvo wrote:Pyre leFay wrote:
Yet then groups of individuals, or even groups of alts would each make personal corps and so you could only ever wardec 1 at a time. Which stems from a problem with the ease to create solo corps. Yet would it be bad to make them harder to create?
So get players out of npc corp but make it harder to make player corps? You've been drinking too much eggnog.
Its not so much as asking the question should it be done, but would it simply replace one problem for another? May as well wardec individuals for less then a whole corp in kind of a paid limited engagement no matter NPC corp or not. |
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